2018-9-30 08:35 /
搬运自图片和视频资源。有一定程度的剧透。Viz版本的DVD里面收录了月刊Animerica的若干专访,不过我只收集到大约三分之一的内容。
Interview with the Director: Part 1
ANIMERICA INTERVIEW WITH HIROAKI SATO
Animerica: What was the road that Key took to become an animated work?
Sato: Initially, a game company approached and asked if I'd be interested in making a computer game featuring a female idol singer. So I came up with the Key character. Naturally, though, there's a limit to the imagery a character alone can conjure up, so I came up with a plot as seen in the current animation in quite a short time--in half a day, in fact. But by then, the computer game had become a different project, so my game idea with the Key character was disregarded. I was rather fond of the story idea, though, so I talked to publishers and record companies and animation production companies in hopes of getting it made into film. A producer by the name of Mr. Kume at Pony Canyon listened to me. He thought it was an interesting idea and decided to mobilize the project. That's how it got started.
注:电脑游戏疑似galgame;来自波丽佳音的制作人疑似久米宪司。
Animerica: You said "idol," but Key isn't the pretty-face cute girl type that's so common these days. Was that your intention from the start?
Sato: That's true. I have a contrary personality in me. I don't like to be exactly like others in anything. So, I thought, "What if a character were made that was the exact opposite of everything that's popular?" That's how the current Key character came to be. That was my idea.
Animerica: If the first concept for Key was a game, the user/player of the game probably wouldn't be happy if the game didn't have a happy ending. Were you thinking that for the animated version too?
Sato: Whether the story has a happy or tragic ending is one of the mysteries of this video series. Whether it has a happy ending or not, you should be able to enjoy it, and I am very sure that it will be so. That's something I'd like to keep the viewers anticipating.
Animerica: As the creator of Key, what is it that you most want viewers to see in this series?
Sato: I think it might be the character Key herself. Also, the interaction between the girl Key and everyone else. Whether they see her as an enigma or an ordinary girl will really change their behavior toward her. I think I'll be rather happy if they'll look at that part, the personal aspects.
Animerica: So despite all the stir about the robot girl Key, it's really a human story?
Sato: You can say that. Also, I can tell you that the only person in the story who thinks Key is a robot is Key herself.
Animerica: So all the classmates that show up in Key's flashbacks who tease her for being a robot are only harassing her?
Sato: True. And Key's childhood story and school days story are being produced as a radio drama in Japan right now, and I wrote their scripts. I'm sure they'll come out on CD. It might be hard for your readers to enjoy an audio-only drama, but I hope it can add to their entertainment. (This interview took place in December '96, and this radio drama has since been broadcast in Japan.)
Animerica: I see. Thank you. Finally, if you have a message for the people in the English-speaking world who will watch Key and become fans of the animation, a word to that effect, please.
Sato: Frankly, I worry that it might be a little difficult to fully understand Key. The fans in Japan are certainly having their share of trouble. But I hear the Japanese fans who have patiently watched Key since the first episode are fully enthralled by the story. I certainly will be making in Episodes 14 and 15 an ending that's satisfactory, so I hope you'll enjoy Key from start to finish.
Text edited for DVD
Previously published in
ANIMERICA, ANIME & MANGA MONTHLY Vol. 5, No. 2.
Interview with the Director: Part 1
ANIMERICA INTERVIEW WITH HIROAKI SATO
Animerica: What was the road that Key took to become an animated work?
Sato: Initially, a game company approached and asked if I'd be interested in making a computer game featuring a female idol singer. So I came up with the Key character. Naturally, though, there's a limit to the imagery a character alone can conjure up, so I came up with a plot as seen in the current animation in quite a short time--in half a day, in fact. But by then, the computer game had become a different project, so my game idea with the Key character was disregarded. I was rather fond of the story idea, though, so I talked to publishers and record companies and animation production companies in hopes of getting it made into film. A producer by the name of Mr. Kume at Pony Canyon listened to me. He thought it was an interesting idea and decided to mobilize the project. That's how it got started.
注:电脑游戏疑似galgame;来自波丽佳音的制作人疑似久米宪司。
Animerica: You said "idol," but Key isn't the pretty-face cute girl type that's so common these days. Was that your intention from the start?
Sato: That's true. I have a contrary personality in me. I don't like to be exactly like others in anything. So, I thought, "What if a character were made that was the exact opposite of everything that's popular?" That's how the current Key character came to be. That was my idea.
Animerica: If the first concept for Key was a game, the user/player of the game probably wouldn't be happy if the game didn't have a happy ending. Were you thinking that for the animated version too?
Sato: Whether the story has a happy or tragic ending is one of the mysteries of this video series. Whether it has a happy ending or not, you should be able to enjoy it, and I am very sure that it will be so. That's something I'd like to keep the viewers anticipating.
Animerica: As the creator of Key, what is it that you most want viewers to see in this series?
Sato: I think it might be the character Key herself. Also, the interaction between the girl Key and everyone else. Whether they see her as an enigma or an ordinary girl will really change their behavior toward her. I think I'll be rather happy if they'll look at that part, the personal aspects.
Animerica: So despite all the stir about the robot girl Key, it's really a human story?
Sato: You can say that. Also, I can tell you that the only person in the story who thinks Key is a robot is Key herself.
Animerica: So all the classmates that show up in Key's flashbacks who tease her for being a robot are only harassing her?
Sato: True. And Key's childhood story and school days story are being produced as a radio drama in Japan right now, and I wrote their scripts. I'm sure they'll come out on CD. It might be hard for your readers to enjoy an audio-only drama, but I hope it can add to their entertainment. (This interview took place in December '96, and this radio drama has since been broadcast in Japan.)
Animerica: I see. Thank you. Finally, if you have a message for the people in the English-speaking world who will watch Key and become fans of the animation, a word to that effect, please.
Sato: Frankly, I worry that it might be a little difficult to fully understand Key. The fans in Japan are certainly having their share of trouble. But I hear the Japanese fans who have patiently watched Key since the first episode are fully enthralled by the story. I certainly will be making in Episodes 14 and 15 an ending that's satisfactory, so I hope you'll enjoy Key from start to finish.
Text edited for DVD
Previously published in
ANIMERICA, ANIME & MANGA MONTHLY Vol. 5, No. 2.
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